What would this enhancement be for?
Entity
Describe your enhancement suggestion in more detail
point_devshot_camera makes dev shots of the current map, and that's good. But some shots (like the ones for my map) require specific entities (like light, light_spot, env_projectedtexture, etc) to be enabled for the shot to look right. That's why I think there should be 2 new outputs for the entity:
OnTrigger: When the camera is enabled.
OnBeforeTrigger (or something else): When the camera is about to be enabled, preparing lights and other stuff for the shot. There could an offset keyvalue for the camera for this output specifically.
I know I could make this myself with AngelScript, however I think it should have this already built-in for mappers to use.
What would this enhancement be for?
Entity
Describe your enhancement suggestion in more detail
point_devshot_cameramakes dev shots of the current map, and that's good. But some shots (like the ones for my map) require specific entities (likelight,light_spot,env_projectedtexture, etc) to be enabled for the shot to look right. That's why I think there should be 2 new outputs for the entity:OnTrigger: When the camera is enabled.OnBeforeTrigger(or something else): When the camera is about to be enabled, preparing lights and other stuff for the shot. There could an offset keyvalue for the camera for this output specifically.I know I could make this myself with AngelScript, however I think it should have this already built-in for mappers to use.