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Tomicz Engineering
- darkounity.com
- in/darko-tomic-9b40b162
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CoplayDev/unity-mcp
CoplayDev/unity-mcp PublicUnity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage a…
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reown-com/reown-dotnet
reown-com/reown-dotnet PublicToolkits to build onchain UX in .NET and Unity
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steam-pipe-gui-macos-unity
steam-pipe-gui-macos-unity Public🕹️ A Unity-native tool for macOS that brings Steam deployment to parity with SteamPipeGUI on Windows. Integrated directly into the Unity Editor, it streamlines building and uploading your games to …
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unity-procedurally-generated-grid
unity-procedurally-generated-grid Public📐 Single mesh procedurally generated grid for 3D and 2D Unity Games.
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one-shot-prompt-world-generation-unity
one-shot-prompt-world-generation-unity PublicOne prompt. An LLM agent builds a complete procedural 3D landscape inside the Unity Editor. Terrain, splat maps, water, props, lighting, clouds, and a horizon ring — all from a single message.
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llm-game-engine
llm-game-engine Public3D engine that builds itself from natural language. LLM drives the game.
If the problem persists, check the GitHub status page or contact support.




